5 best facts that are useful in Minecraft 1.19 update

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The Minecraft 1.19 update was released a few weeks ago and millions of players eagerly downloaded and jumped into the game to explore all the new features.

Although it's been almost a month since this update was released, there are still many things players might not know about it, especially if they haven't read the patch notes that came with it.

The Wild Update introduces four new mobs: Warden, Frog, Tadpole and Elle.  Along with these, two new biomes were also released: Deep Dark and Mangrove Swamp.

The warden lives in deep darkness while the frogs roam the mangrove swamps and other swamps.  Allays is trapped in the Illager structures and needs to be rescued by the players.

Spotlight

Froglights are obtained when frogs eat magma cubes

Froglights are rare light-emitting blocks that can be difficult for players to find because they do not occur naturally.  The only way to get them is to feed the mob a small magma cube.

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Water bottles convert dirt blocks into mud

Mud is a brand new type of block that was added with the update and will only be generated in the new Mangrove Swamp biome.  However, this does not mean that players can only get the said blocks from there.

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Spotlight

Artificially generated or placed Sculk Shriekers do not summon Warden

One of the most dangerous blocks in the update is the Skull Shriker.  These are mysterious-looking blocks that can summon the Terrible Warden when they're triggered by the sound-detecting Skull sensor.

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Green frogs do not spawn naturally

Many players will try to find all three types of frogs and keep these cute mobs as their pets;  However, green frogs are not born naturally in the world.

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Wool or carpet makes no sound vibration

In the new Deep Dark Biome, the main objective is to remain silent as any sound can trigger Skull Shrikers and Warden.  Mojang has helped players by adding a loophole by removing sonic vibrations from wool blocks and carpets

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Therefore, if the player holds them or walks on them, the Skulk sensor or warden will not be able to hear anything.  Players should always use piles of wool and carpet blocks to create a safe path on which they can jump and run in dire conditions.